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Aug 26, 2019 Aggregate audio device on Windows 10 64 bit? And sometimes 3 USB audio devices on a mac laptop at the moment by using what mac calls an aggregate audio device and it works very well. Is there a solution in W10 or with a third party application? I'm using Ableton Live and just getting to grips with Bitwig Studio but both applications. A new aggregate device appears in the list on the left side of the window. To rename the device, double-click it: With the new aggregate device selected, enable the checkbox labeled “Use” on the left side of the Audio Devices window. Do this for each device you want to include in the aggregate device.
Need more inputs or outputs than your current audio interface provides? Got 2 interfaces? Running Mac OS X? Hollin Jones explains how Audio MIDI Setup can fool your DAW into using two devices as one!
Anyone who has been making music with Macs for more than a decade will remember the “bad old days” of OS9, when audio and MIDI streaming in and out of a computer meant relying on specially written drivers and the OMS MIDI system. These were bolt-ons, and together with OS9’s inherent stability problems related to Extensions (I still shudder when I think of how often Macs used to crash compared to today), meant you were more or less at the mercy of whoever had written the drivers for your device.
This all changed with OS X, which uses CoreAudio and CoreMIDI frameworks built in at system level. Developers are able to use these standards when making hardware and software, and the result is an infinitely more reliable way to transfer data. Some time ago, OS X gained a rather interesting ability which addressed a fairly common problem for musicians. This is the ability to aggregate multiple audio interfaces or hardware connections into a single virtual device. https://scrapclever310.weebly.com/audioz-download-ableton.html. So if you have two audio interfaces, one with two inputs and one with four, you can connect them both, perform a quick setup and they will appear to your DAW as a six input device. It scales up too, so you can add as many devices as you can physically connect. Since DAWs can normally only see one interface at a time, aggregating several devices “fools” them into seeing several devices at the same time. Here’s how it works.
Step 1
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![Aggregate Audio Device Mac Ableton Aggregate Audio Device Mac Ableton](/uploads/1/3/3/8/133864720/957444406.jpg)
Open the Audio MIDI Setup application on your Mac and go to the Audio Devices window. Click on the plus icon at the bottom left of the window to create a new Aggregate Device, then double click in its name field and assign it a name.
Step 2
In this example you’ll see that I have two external devices connected as well as my MacBook Pro’s built-in audio hardware and a Soundflower virtual routing device. For simplicity’s sake, what I will do is assign the two hardware interfaces to work as one. So I click the Use boxes for the Xiosynth and the Yamaha device.
Step 3
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Get halftime for mac ableton pro. You’ll notice that my Aggregate device is now reporting 14 ins and outs, which is the sum of the 2/2 of the Xiosynth and the 12/12 of the Yamaha. I have set the larger Yamaha device as my Clock source, and gone into the Xiosynth’s tab to make sure that it is working at the same sample rate as the Yamaha.
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Step 4
Next I open the audio preferences in my DAW, which here happens to be Logic, and set the input and output to the Aggregate device.
Step 5
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Now when I create an audio track, I can set its input and output to use any of the 14 channels available, either when creating the track or from the channel inspector. These correspond to the twelve channels on the Yamaha plus the two on the Xiosynth.
Step 6
Here is the same thing set up in Reason and you will notice again that there are 14 ins and outs available. If you needed even more you could add more devices or even use the built-in audio hardware on your Mac, though it won’t offer the same recording quality as a dedicted unit.
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There are multiple benefits to this - the obvious one is that you can continue to use your primary audio interface's inputs and outputs and use iPad’s at the same time, allowing mics and other external gear to continue feeding into Live along with your iPad. Keep in mind this will introduce a little latency, but unless it's absolutely critical you probably won't notice it.
The other, perhaps less obvious benefit is that you can “preserve” your iOS device as an input for Live even when it’s not plugged in. Say you’re recording from your iPad and have it set up as an input in Live. Normally, when you unplug the iPad, Live will no longer be able to find it and your input is set to ”No Device.' If iPad is set up as an input of an aggregate device, however, that aggregate device can remain as an input in Live even if the iPad portion is unavailable. When you plug your iPad back in, it repopulates the aggregate device but there’s no need to reselect it in Live!
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One hiccup - whether you set up an aggregate device or not, you will still need to “enable” the iOS device as an audio device each time you plug into your Mac.